I attended an 7 week intensive course with Marek Marej, Senior Character Artist for Cyberpunk 2077 and the Witcher games, it taught me a lot about the professional creative pipeline as well as lots of new ways to use zBrush and Blender. Back to <Game Art>
Pipeline: I thought I would share the process below for a follow up set of characters that I am working on, to show the process to get to sketches prior to being photobashed into the next stage of concept
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