Jacob

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Texturing

Using Substance with 3DSMax and Corona

These are texture renderings of experiments done in 3DSMax using the Substance Designer plugin with the Corona Renderer. I am depicting two different ground textures, the cobbles of a 16th century city street, and the mud and roots of a forest floor. I have also as shown below experimented with mixing these together.

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All original material copyright Jacob Corn 2020 unless otherwise stated. All rights reserved.